- Exploring multimedia, mobile learning, and place-based learning in linguacultural education
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...Godwin-Jones, R. (2016). Augmented reality and language learning: From annotated vocabulary to place-
based mobile games. Language Learning & Technology, 20(3), 9–19.
Herron, C., Cole, S. P., Corrie,...
by Yiting Han
in Volume 23 Number 3, October 2019 Special Issue: New Developments in Virtual Exchange in Foreign Language Education
- From the Editors
-
...r. We wish to sincerely thank Sigrun for all her work over the past five years and
wish her continued success in all her future endeavors. Paige Ware will be joining us as
the new Reviews Editor sta...
by Dorothy Chun, Irene Thompson
in Volume 14 Number 2, June 2010 Special Issue On Technology And Learning Vocabulary
- Developing autonomous learning for oral proficiency using digital storytelling
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...Godwin-Jones, R. (2009). Emerging technologies speech tools and technologies. Language Learning &
Technology, 13(3), 4–11. Retrieved from http://llt.msu.edu/vol13num3/emerging.pdf
Gonzalez, D., & Lo...
by SoHee Kim
in Volume 18 Number 2, June 2014 Special Issue: Game-informed L2 Teaching and Learning
- Student-initiated attention to form in wiki-based collaborative writing
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...r.
+Culture "is the full range of learned human behavior patterns". This means that culture is
the way a person acts according to where he/she lives and the environment that sorrounds
him/her.
The...
by Greg Kessler
in Volume 13 Number 1, February 2009 Special Issue On Technology And Learning Grammar
- Design principles and architecture of a second language learning chatbot
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...R. (2016). The return of the chatbots. Natural Language Engineering, 22(5), 811–817.
https://doi.org/10.1017/S1351324916000243
Dargan, S., Kumar, M., Ayyagari, M. R., & Kumar, G. (2020). A survey of...
by Heyoung Kim, Hyejin Yang, Dongkwang Shin, Jang Ho Lee
in Volume 26 Number 1, 2022
- Identity Practices of Multilingual Writers in Social Networking Spaces
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...Godwin-Jones, R. (2008). Mobile computing technologies: Lighter, faster, smarter. Language Learning &
Technology, 12(3), 3–9. Retrieved from http://llt.msu.edu/vol12num3/emerging.pdf
Greenhow, C., &...
by Hsin-I Chen
in Volume 17 Number 2, June 2013
- Exposure to L2 online text on lexical and reading growth
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...R. F. (1989). Exposure to print and orthographic processing. Reading Research
Quarterly, 402–433.
Stanovich, K. E., West, R. F., & Harrison, M. R. (1995). Knowledge growth and maintenance across th...
by Ngo Cong-lem, Sy-Ying Lee
in Volume 24 Number 3, October 2020
- Announcements and news from our sponsors
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...r. Hayo Reinders will start his term as an
Associate Editor. Hayo has served as a board member since 2011, and we
are excited to work with him in this new role!
We would like to remind our readers ...
in Volume 23 Number 2, June 2019
- Learner interpretations of shared space in multilateral English blogging
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...R. (1979). On the architecture of intersubjectivity. In R. Rommetveit & R. M. Blakar (Eds.),
Studies of language, thought, and verbal communication (pp. 93–108). London: Academic.
Rommetveit, R. (19...
by Yu-Feng (Diana) Yang
in Volume 15 Number 1, February 2011 Special Issue: Multilateral Online Exchanges for Language and Culture Learning
- Activate space rats! Fluency development in a mobile game-assisted environment
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...Godwin-Jones, R. (2014). Games in language learning: Opportunities and challenges. Language Learning
& Technology, 18(2), 9–19. http://dx.doi.org/10125/44363
Götz, S. (2013). Fluency in native and n...
by Jennica Grimshaw, Walcir Cardoso
in Volume 22 Number 3, October 2018