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Showing 141 - 145 results of 145 for Song

Emerging spaces for language learning: AI bots, ambient intelligence, and the metaverse
...songs (Sockett, 2014; Sundqvist & Sylvén, 2016). Another opportunity is through online gaming (Scholz & Schulze, 2017); collaborative activities in gaming have been shown to be beneficial. In one r...

by Robert Godwin-Jones
in Volume 27 Number 2, February 2023 Special Issue: Semiotics in CALL

Comparative efficacy of digital and nondigital texts on reading comprehension and EFL learners’ perceptions of their merits
...Song, H.-D., & Lee, Y. (2012). Improving the usability of the user interface for a digital textbook platform for elementary-school students. Educational Technology Research and Development, 60, 159–...

by Khalid Al-Seghayer
in Volume 28 Number 1, 2024

Ecological semiotics: Multimodality, multilingualism, and situated language learning in the AI era
...songs, podcasts, websites). 10 Language Learning & Technology In addition to leveraging existing student use of online media for L2 learning, teachers also can provide valuable guidanc...

by Robert Godwin-Jones
in Volume 29 Number 3, October 2025 Special Issue: Multimodality in CALL

Negotiation of meaning and codeswitching in online tandems
...songs, yes. Ian says, I think that's what you asked, anyway. CONCLUSION This paper has focused on two aspects of telecollaboration between tandem partners who communicated with each other via a MOO. T...

by Markus Kötter
in Volume 07 Number 2, May 2003 Special Issue Telecollaboration

Computer-Assisted Pronunciation Training (CAPT): An empirical evaluation of EPSS Multimedia Lab
...songs, contests on phonetic and phonological contents, and ortho-phonetic skills such as perception, diction, transcription, and spelling) or the design of serious games (i.e., games with an educati...

by María de los Ángeles Gómez González, Alfonso Lago Ferreiro
in Volume 28 Number 1, 2024