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Showing 91 - 100 results of 154 for Poole

A model for listening and viewing comprehension in multimedia environments
Language Learning & Technology http://llt.msu.edu/vol3num1/hoven/index.html July 1999, Volume 3, Number 1 pp. 73-90 online (page numbers in PDF differ and should not be used for reference) Copyri...

by Debra Hoven
in Volume 03 Number 1, July 1999

Oral-performance language tasks for CSL beginners in second life
Language Learning & Technology http://llt.msu.edu/issues/october2016/lanetal.pdf October 2016, Volume 20, Number 3 pp. 60–79 Copyright © 2016, ISSN 1094-3501 60 ORAL-PERFORMANCE LANGUAGE TASKS ...

by Yu-Ju Lan, Yu-Hsuan Kan, Yao-Ting Sung, Kuo-En Chang
in Volume 20 Number 3, October 2016

Sharing a multimodal corpus to study webcam-mediated language teaching
Language Learning & Technology http://llt.msu.edu/issues/february2017/guichon.pdf February 2017, Volume 21, Number 1 pp. 56–75 Copyright © 2017, ISSN 1094-3501 56 SHARING A MULTIMODAL CORPUS TO...

by Nicolas Guichon
in Volume 21 Number 1, February 2017 Special Issue on Methodological Innovation in CALL Research

Smartphones and language learning
Language Learning & Technology ISSN 1094-3501 June 2017, Volume 21, Issue 2 pp. 3–17 EMERGING TECHNOLOGIES Copyright © 2017 Robert Godwin-Jones Smartphones and language learning Robert...

by Robert Godwin-Jones
in Volume 21 Number 2, June 2017

Learning of L2 Japanese through video games
Language Learning & Technology 2023, Volume 27, Issue 1 ISSN 1094-3501 pp. 1–17 ARTICLE Learning of L2 Japanese through video games Kayo Shintaku, Villanova University Abstract In Japan...

by Kayo Shintaku
in Volume 27 Number 1, 2023

Designing talk in social networks: What Facebook teaches about conversation
Language Learning & Technology ISSN 1094-3501 June 2017, Volume 21, Issue 2 pp. 121–138 ARTICLE Copyright © 2017 Chantelle Warner & Hsin-I Chen Designing talk in social networks: What F...

by Chantelle Warner, Hsin-I Chen
in Volume 21 Number 2, June 2017

Focus on form in task-based L2 oral computer-mediated communication
Language Learning & Technology ISSN 1094-3501 October 2018, Volume 22, Issue 3 pp. 65–81 ARTICLE Copyright © 2018 Inigo Yanguas & Tyler Bergin Focus on form in task-based L2 oral compu...

by Inigo Yanguas, Tyler Bergin
in Volume 22 Number 3, October 2018

Activate space rats! Fluency development in a mobile game-assisted environment
Language Learning & Technology ISSN 1094-3501 October 2018, Volume 22, Issue 3 pp. 159–175 ARTICLE Copyright © 2018 Jennica Grimshaw & Walcir Cardoso Activate space rats! Fluency develo...

by Jennica Grimshaw, Walcir Cardoso
in Volume 22 Number 3, October 2018

Game-based instruction of pragmatics: Learning request-making through perlocutionary effects
Language Learning & Technology 2023, Volume 27, Issue 1 ISSN 1094-3501 CC BY-NC-ND pp. 1–18 ARTICLE Game-based instruction of pragmatics: Learning request-making through perlocutionary ef...

by Naoko Taguchi
in Volume 27 Number 1, 2023

Language learning through game-mediated activities: Analysis of learners’ multimodal participation
Language Learning & Technology 2024, Volume 28, Issue 1 ISSN 1094-3501 CC BY-NC-ND pp. 1–22 ARTICLE * Corresponding Author: Yuchan “Blanche” Gao, blanche.gao@asu.edu Language learn...

by Yuchan Gao
in Volume 28 Number 1, 2024