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Showing 81 - 90 results of 118 for Reinders

Smartphones and language learning
...Reinders and Pegrum (2015) recommend an approach that focuses on effective learning design, proposing to examine the extent to which MALL applications correspond to general pedagogical principles, w...

by Robert Godwin-Jones
in Volume 21 Number 2, June 2017

“I do which the question”: Students’ innovative use of technology resources in the language classroom
...Reinders, & Warschauer, 2013). However, there is still a need for more focus on what it means to efficiently design communicative target language learning events that integrate communication technol...

by Melinda Dooly
in Volume 22 Number 1, February 2018

Learning of L2 Japanese through video games
...Reinders, 2012; Sykes & Reinhardt, 2013). The integration of Japanese popular culture products into Japanese-as-a-foreign language (JFL) education has been discussed as a way to add linguistic and c...

by Kayo Shintaku
in Volume 27 Number 1, 2023

Online informal language learning: Insights from a Korean learning community
...Reinders, 2011; Nunan & Richards, 2015). Much of this beyond-classroom learning is informal, occurring without a planned syllabus. With advances in and the continued spread of Internet communication...

by Daniel R. Isbell
in Volume 22 Number 3, October 2018

Online videos for self-directed second language learning
...Reinders & Benson, 2017, p. 569). There are many factors, including the type of videos selected and the way that learners engage with them, that affect the efficacy of video watching as an L2 learni...

by Louisa Willoughby, Cathy Sell
in Volume 28 Number 1, 2024

Language learning through game-mediated activities: Analysis of learners’ multimodal participation
...Reinders, 2012; Reinhardt, 2017; Sykes & Reinhardt, 2013). With a focus on learning Japanese as a foreign language, Shintaku (2019) examined undergraduate students’ perceptions of a game-mediated ac...

by Yuchan Gao
in Volume 28 Number 1, 2024

Guest editor commentary
...Reinders) of an AILA Research Network, Researching Digital Games in Language Learning & Teaching. E-mail: alice.chik@mq.edu.au Rodney H. Jones is Professor of Sociolinguistics and New Media at th...

by Christoph A. Hafner, Alice Chik, Rodney H. Jones
in Volume 19 Number 3, October 2015 Special Issues on Digital Literacies and Language Learning

Rethinking transfer: Learning from CALL teacher education as consequential transition
...Reinders, 2009), ReCALL (Guichon & Hauck, 2011) and Computer Assisted Language Learning (Thang & Gobel, 2012). Other papers are also published in major journals that routinely publish papers in CALL...

by Chin-chi Chao
in Volume 19 Number 1, February 2015 Special Issues on Teacher Education and CALL

Language learning through social networks: Perceptions and reality
...Reinders, H. (2010). Encouraging autonomy with an online language support system. CALL-EJ Online, 11(2). Retrieved from http://callej.org/journal/11-2/darasawang_reinders.html Ellis, R. (2003). Task...

by Chin-Hsi Lin, Mark Warschauer, Robert Blake
in Volume 20 Number 1, February 2016

Digital game-based learning’s effectiveness on EFL learners’ receptive and productive vocabulary knowledge
...Reinders, 2012). Compared with studies investigating language reading (e.g., Dourda et al., 2014), speaking and listening (e.g., Hwang et al., 2016), writing (e.g., Allen et al., 2014), grammar (e.g....

by Wen Jia, Liping Zhang, Austin Pack, Yi Guan, Bin Zou
in Volume 28 Number 1, 2024