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Showing 681 - 690 results of 808 for Chang

Teaching foreign language with conversational AI: Teacher-student-AI interaction
...changes, learners gain awareness of the discrepancy between their language production and that of native speakers; this stimulates their attention toward new vocabulary and linguistic structures. Fu...

by Hyangeun Ji, Insook Han, Soyeon Park
in Volume 28 Number 2, June 2024 Special Issue: Artificial Intelligence for Language Learning

Wireless networks
...changes in the use of technology in the last year or so has been the explosive growth in the use of wireless networks for Internet and local network access. We will be looking in this column at the v...

by Robert Godwin-Jones
in Volume 06 Number 1, January 2002

Review of The Heinle Picture Dictionary: Interactive CD-ROM
...change the rate at which the sound is played.. At the end of the activity, the user can print the text entered (for example, to hand it in as a homework assignment), save it (in which case it is sav...

by Walcir Cardoso
in Volume 10 Number 3, September 2006

Lexical bundles in L1 and L2 academic writing
...changeably, given its transparent literal meaning. DATA AND METHODOLOGY Data Two existing corpora are used in the present study: the Freiburg-Lancaster-Oslo/Bergen (FLOB) corpus, and the British ...

by Yu-Hua Chen, Paul Baker
in Volume 14 Number 2, June 2010 Special Issue On Technology And Learning Vocabulary

Divergent perceptions of tellecollaborative language learning tasks: Task-as-workplan vs. task-as-process
...changes was obtained from the Spanish students’ parents, however due to strict regulations in the school the exchanges could not be videotaped. The teacher also received permission from both the Spa...

by Melinda Dooly
in Volume 15 Number 2, June 2011

Activate space rats! Fluency development in a mobile game-assisted environment
...changes among players. Participants (N = 20) were low-intermediate English as a second language (ESL) students divided into two groups: the treatment group, which played Spaceteam ESL as a 15-minute...

by Jennica Grimshaw, Walcir Cardoso
in Volume 22 Number 3, October 2018

Game-based instruction of pragmatics: Learning request-making through perlocutionary effects
...changes were made based on participants’ feedback from the pilot. For example, one participant mentioned that in the situation of asking a boss for a raise, people usually make an appointment with t...

by Naoko Taguchi
in Volume 27 Number 1, 2023

Language learning through game-mediated activities: Analysis of learners’ multimodal participation
...changing information through different communication channels (Guichon & Cohen, 2016; Guichon & McLornan, 2008). In a language classroom, teachers might use a range of semiotic resources (e.g., spok...

by Yuchan Gao
in Volume 28 Number 1, 2024

Technology-enhanced L2 instructional pragmatics
...changed the power dynamic of the interactions. Moreover, the study required the adult teacher and the robot to repeat the same speech act in the same manner with 19 different children. Alemi claimed...

by Carl Blyth, Julie Sykes
in Volume 24 Number 2, June 2020 Special Issue: Technology-enhanced L2 Instructional Pragmatics

The practices and challenges of telecollaboration in higher education in Europe
...changes are increasingly part of teacher training programmes. Many of these were monolingual exchanges, and partly account for the considerable number of monolingual exchanges reported in the survey...

by Francesca Helm
in Volume 19 Number 2, June 2015