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Showing 51 - 60 results of 175 for Thorne

Exploring the affordances of telepresence robots in foreign language learning
...Thorne, 2006; Vygotsky, 1978), that is, the area between what they are able to do with and without expert guidance. Perceived Challenges of Using Telepresence Robots in Foreign Language Learning Ou...

by Jian Liao, Xiaofei Lu
in Volume 22 Number 3, October 2018

Multilateral online exchanges for language and culture learning
...Thorne, S. (2006). Pedagogical and praxiological lessons from Internet-mediated intercultural language education research. In J. Belz, & S. L. Thorne (Eds.), Internet-mediated intercultural foreign l...

by Tim Lewis, Thierry Chanier, Bonnie Youngs
in Volume 15 Number 1, February 2011 Special Issue: Multilateral Online Exchanges for Language and Culture Learning

Digital-gaming trajectories and second language development
...Thorne, S. L. (2008). Web 2.0, synthetic immersive environments, and mobile resources for language education. CALICO, 25(3), 528–546. Thorne, S. L. (2008). Mediating technologies and second language...

by Kyle W. Scholz, Mathias Schulze
in Volume 21 Number 1, February 2017 Special Issue on Methodological Innovation in CALL Research

Ecological semiotics: Multimodality, multilingualism, and situated language learning in the AI era
...Thorne et al., 2021). Extramural resources (streaming video/music, multiplayer games) now represent such a major contribution to language learning that in some contexts (especially for English), stu...

by Robert Godwin-Jones
in Volume 29 Number 3, October 2025 Special Issue: Multimodality in CALL

Review of Computer Games and Language Learning
...Thorne, Black and Sykes (2009), and Zhao and Lai (2009). Each of these three pieces draws parallels between SLA theories and gaming features like rules, interaction, goal direction, and social parti...

by Jonathon Reinhardt
in Volume 18 Number 3, October 2014

Riding the digital wilds: Learner autonomy and informal language learning
...horne, 2003). Writing a personal language learning history can be an illuminating experience, making the learner conscious of the stages in personal SLD as well as creating a general awareness of la...

by Robert Godwin-Jones
in Volume 23 Number 1, February 2019 Special Issue: CALL in the Digital Wilds

Using Facebook to promote Korean EFL learners’ intercultural competence
...Thorne, 2002; O'Dowd, 2003, 2007; Schuetze, 2008). However, not all telecollaborative studies revealed success in developing learners’ IC. Some disappointments and failures were observed in such tel...

by Seunghee Jin
in Volume 19 Number 3, October 2015 Special Issues on Digital Literacies and Language Learning

Negotiations for meaning in the context of a massively multiplayer online role-playing game
...Thorne, 2008) have strongly held that commercial off-the-shelf (COTS) MMORPGs provide ample opportunities for L2 gamers to interact with both the game and other gamers in the target language, and th...

by Nasser Jabbari, Zohreh R. Eslami
in Volume 27 Number 1, 2023

Fostering foreign language learning through technology-enhanced intercultural projects
...Thorne, 2005). O’Dowd provided evidence that “telecollaborative activities have the potential to support the development of students’ intercultural communicative competence (ICC) in a way that tradi...

by Jen Jun Chen, Shu Ching Yang
in Volume 18 Number 1, February 2014

Review of Second Language Teaching and Learning in the Net Generation
...Thorne & Payne, 2005) and is believed to accelerate language acquisition through new applications and creative podcasting broadcasts. Teachers can use podcast episodes to teach listening skills, spe...

by Ulugbek Nurmukhamedov
in Volume 14 Number 1, February 2010