LANGUAGE LEARNING & TECHNOLOGY
A refereed journal for L2 researchers and educators interested in the role of technology in advancing language learning and teaching.

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Showing 291 - 300 results of 440 for Ma

Corpora in language learning and teaching
...many DDL activities require considerable preparation time, and ready-made teaching materials are few and far between. These limitations have hindered mainstream acceptance of DDL in language teachin...

by Nina Vyatkina, Alex Boulton
in Volume 21 Number 3, October 2017 Special Issue on Corpora in Language Learning and Teaching

Giving a virtual voice to the silent language of culture: The Cultura project
...mal training in anthropology or sociology, we can guide our students through the wealth of raw material and information made available to them? How can raw information become knowledge and then litera...

by Gilberte Furstenberg, Sabine Levet, Kathryn English, Katherine Maillet
in Volume 05 Number 1, January 2001

Comparing Examinee Attitudes Toward Computer-Assisted and Other Proficiency Assessments
...man Speaking Test: Utility and caveats. Die Unterrichtspraxis/Teaching German, 30(2), 148-158. Schumann, J. H. (1997). The Neurobiology of affect in language. Malden, MA: Blackwell Publishers. Shohamy...

by Dorry M. Kenyon, Valerie Malabonga
in Volume 05 Number 2, May 2001 Special Issue Computer-Assisted Language Testing

Blogging: Promoting Learner Autonomy and Intercultural Competence through Study Abroad
...Mac users) or Movie Maker (PC users) to record interviews. 6. According to Darhower (2002) data reduction is necessary to maintain consistent and systematic data analysis. Therefore, group blogs fr...

by Lina Lee
in Volume 15 Number 3, October 2011 Special Issue on Learner Autonomy and New Learning Environments

Effects of captioning on video comprehension and incidental vocabulary learning
...maximally exposes learners to the L2, and which has been proven to be beneficial for augmenting comprehension (Baltova, 1999; Chung, 1999; Markham, 2001) and fostering vocabulary learning (Markham, ...

by Maribel Montero Perez, Elke Peters, Geraldine Clarebout, Piet Desmet
in Volume 18 Number 1, February 2014

Can I Say Something? The Effects of Digital Gameplay on Willingness to Communicate
...MacIntyre, 2000; Clément, Baker, & MacIntyre, 2003; MacIntyre et al., 2001; MacIntyre & Charos, 1996; MacIntyre & Gardner, 1994; Yashima, 2002). Anxiety associated with learning and using the L2 has...

by Hayo Reinders, Sorada Wattana
in Volume 18 Number 2, June 2014 Special Issue: Game-informed L2 Teaching and Learning

Microblogging Activities: Language Play and Tool Transformation
...marily motivated by human need to manipulate the environment and to form and maintain social relationships—though it may indirectly serve these purposes.” Cook (2000) later developed a tri-partite c...

by David Hattem
in Volume 18 Number 2, June 2014 Special Issue: Game-informed L2 Teaching and Learning

Chinese EFL teachers' social interaction, socio-cognitive presence in synchronous computer-mediated communication
...mal University Junde Gao, Northwest Normal University Weimin Zhang, Northwest Normal University The present study examines the professional growth of three Chinese English teachers by analyzing t...

by Heping Wu, Junde Gao, Weimin Zhang
in Volume 18 Number 3, October 2014

You've got some GALL: Google-Assisted Language Learning
...Maps’ feature of Google Maps is a mash-up tool which allows learners to tailor-make maps, which they can embed with descriptive text, and digital images and drawings. Google Earth, which has the abi...

by George Chinnery
in Volume 12 Number 1, February 2008

Irish in a 3D world: Engaging primary school children
...made to revive the language, primarily through the educational system. Most schools in Ireland are English-medium, with a growing minority of Irish-medium schooling, growth driven by demand. Irish is...

by Gene Dalton, Ann Devitt
in Volume 20 Number 1, February 2016