- The evolution of identity research in CALL: From scripted chatrooms to engaged construction of the digital self
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...instructional CMC contexts and non-
instructional institutional CMC “in the digital wilds” (Sauro & Zourou, 2019). Drawing from a vast
volume of second language (L2) identity research for theoretical...
by Liudmila Klimanova
in Volume 25 Number 3, October 2021 Special Issue: 25 Years of Emerging Technology in CALL
- Effect of formulaic sequences on fluency of English learners in standardized speaking tests
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...Instructional Design and Assessment
(WIDA), a testing and standards consortium whose assessments are implemented in 40 U.S. states and
territories. As a result, it has become imperative to investiga...
by Jennifer François, Mohammed Albakry
in Volume 25 Number 2, June 2021
- Visual saliency in captioned digital videos and learning of English collocations: An eye-tracking study
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...design of video materials for L2 learners.
Literature Review
Empirical Studies on Visual Input Enhancement and L2 Acquisition
One key question in L2 acquisition research is how to effectively draw ...
by Sungmook Choi
in Volume 27 Number 1, 2023
- More than a linguistic reference: The influence of corpus technology on L2 academic writing
-
...designed an experimental
course for doctoral students who worked with both specialized and general corpora. As non-linguists-
turned-corpus analysts, the students explored the lexico-grammatical and ...
by Hyunsook Yoon
in Volume 12 Number 2, June 2008 Special Issue On Technology And Learning To Write
- Can I Say Something? The Effects of Digital Gameplay on Willingness to Communicate
-
...designed to encourage collaboration and
communication. To gauge participants’ WTC, a series of questionnaires was designed,
adapted from MacIntyre et al’s (2001) WTC scale and previous studies on la...
by Hayo Reinders, Sorada Wattana
in Volume 18 Number 2, June 2014 Special Issue: Game-informed L2 Teaching and Learning
- The use of lexical complexity for assessing difficulty in instructional videos
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...instructional videos and 320 government advertisements (Alghamdi, 2021).
The current study targeted the instructional video sub-corpus. All videos were curated from freely
available online courses a...
by Emad A Alghamdi, Paul Gruba, Ahmed Masrai, Eduardo Velloso
in Volume 27 Number 1, 2023
- Rapport-building through CALL in teaching chinese as a foreign language: An exploratory study
-
...designed textbooks and a suitable curriculum as positive forces, their
true enthusiasm is reserved for their teachers and the relationships the teacher establishes with them. As
Ehrman has concluded...
by Wenying Jiang, Guy Ramsay
in Volume 09 Number 2, May 2005
- Voice blog: An exploratory study of language learning
-
...designed CMC activity can encourage students to notice and modify output
content and structure, enhance motivation, reduce anxiety, foster learner autonomy, and promote
cooperative learning (Beauvoi...
by Yu-Chih Sun
in Volume 13 Number 2, June 2009
- Announcements: News from sponsoring organizations
-
...designed to address specific challenges in the
education of English language learners in the middle grades (Grades 4-8). Working under a contract
awarded to the University of Houston from the U.S. D...
in Volume 11 Number 2, June 2007
- Multimodal representation in virtual exchange: A social semiotic approach to critical digital literacy
-
...Design and Data Collection Procedures
Our curriculum-embedded VE design followed a three-layered approach (Figure 1). At the core of the
design, the first layer of VE development, was the identifica...
by Müge Satar, Mirjam Hauck, Zeynep Bilki
in Volume 27 Number 2, February 2023 Special Issue: Semiotics in CALL