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- The effects of face-to-face and computer-mediated recasts on L2 development
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...hill not at home.
Researcher: She climbs?
Learner: Is walking. (same error)
Researcher: She walks?
Learner: walking. (same error)
Example 6
Same Information
Researcher: Natalie?
Learner:...
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Plonsky, L., & Oswald, F. L. (2014). How big is “big”? Interpreting effect sizes in L2 research. Language
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Chantelle N. Warner It's Just a Game, Right? Types of Play in Foreign Language CMC
Language Learning & Technology 87
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Xue, G., & Nation, I. S. P. (1984). A university word list. Language Learning and Communication, 3,
215-229.
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Thorne, S. L. (2008). Transcultural communication in open Internet environments and massively
multiplayer online games. In S. Magnan (Ed.), Mediating discourse online (pp. 305–327). Amsterdam,
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Kyle Scholz and Mathias Schulze Digital-gaming Trajectories
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Oigara, J., & Keengwe, J. (2013). Students’ perceptions of clickers as an instructional tool to promote
active learning. Education and Information Technologies, 18(1), 15–28.
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