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Showing 271 - 280 results of 423 for Cross

Games in language learning: Opportunities and challenges
...cross-cultural communication. It’s not likely that either gaming or participation in online chats/forums will result in users increasing knowledge of grammatical rules, but such activities are likel...

by Robert Godwin-Jones
in Volume 18 Number 2, June 2014 Special Issue: Game-informed L2 Teaching and Learning

20 years of autonomy and technology: How far have we come and where to next?
...cross a 10-week CALL course was analysed, drawing on student-led in-class discussions, web-based wiki, chat, and discussion forums. A pervasive theme in Hayo Reinders and Cynthia White 20 Years of A...

by Hayo Reinders, Cynthia White
in Volume 20 Number 2, June 2016 Special Issue of Special Issues: 20 Years of Language Learning & Technology

Augmented reality and language learning: From annotated vocabulary to place-based mobile games
...cross-platform and can be used easily to create basic tours which can contain pictures or video clips, generated by viewing markers or images. Aurasma has been used in a variety of language learning ...

by Robert Godwin-Jones
in Volume 20 Number 3, October 2016

Global reach and local practice: The promise of MOOCs
...cross-cultural issues with MOOCs, despite the fact that interactions among participants from different cultures in discussion forums or other online collaborations is liable to result in occasional ...

by Robert Godwin-Jones
in Volume 18 Number 3, October 2014

Mobile-assisted narrative writing practice for young English language learners from a funds of knowledge approach
...cross-cultural writing community to share her culture, study, and life experiences with other ELL students from different cultures. Liliana stated, “it is really interesting because we can learn fro...

by Yan Chen, Chris Liska Carger, Thomas J. Smith
in Volume 21 Number 1, February 2017 Special Issue on Methodological Innovation in CALL Research

Using the World Wide Web to integrate Spanish language and culture: A pilot study
...cross colorful and authentic manifestations of foreign people, places, costumes and relationships. In both activities, subjects were free to choose what to observe and what to describe. Opportunity to...

by Martiza M. Osuna, Carla Meskill
in Volume 01 Number 2, January 1998

Quantity and diversity of informal digital learning of English
...cross TOEIC scores (M = 679.15 SD = 193.60, ranging from 200 to 980), Speaking (M = 74.03, SD = 12.05, ranging from 55 to 100), and PVLT Score (M = 36.29, SD = 21.37, ranging from 8 to 88). 120 Lan...

by Ju Seong Lee
in Volume 23 Number 1, February 2019 Special Issue: CALL in the Digital Wilds

Computer-Assisted Pronunciation Training (CAPT): An empirical evaluation of EPSS Multimedia Lab
...cross different talkers with different voices and speech patterns is also addressed (Table 3). Table 3 6 Language Learning & Technology Linkage of EPSSML Design Principles to Mayer’s (2008...

by María de los Ángeles Gómez González, Alfonso Lago Ferreiro
in Volume 28 Number 1, 2024

Distributed agency in second language learning and teaching through generative AI
...cross subsequent ChatGPT models (versions 3 to 3.5 to 4 to 4o), additional capabilities and improved performance in chat interactions can be expected. GAI may not be on the immediate horizon, but in...

by Robert Godwin-Jones
in Volume 28 Number 2, June 2024 Special Issue: Artificial Intelligence for Language Learning

Integrating chatbot technology in language teacher education: A TPACK-based analysis of pre-service teachers’ professional development
...cross-referenced themes with the data and actively searched for contradictory or supporting examples to increase the integrity and quality of the analysis. Lee Jin Choi, Rakhun Kim, and Sun...

by Lee Jin Choi, Rakhun Kim, Sun Joo Chung
in Volume 29 Number 1, 2025