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Showing 341 - 350 results of 849 for Instructional Design

Games in language learning: Opportunities and challenges
...design can involve students in deep thinking about approaches to language learning. The kind of peer-level perspective students supply can also be valuable in shaping the game design, so that the en...

by Robert Godwin-Jones
in Volume 18 Number 2, June 2014 Special Issue: Game-informed L2 Teaching and Learning

Can a ‘pedagogical’ spellchecker improve spelling accuracy in L2 Spanish?
...designed for L1 speakers, present various problems for L2 learners. The current study reports on an experimental trial of a Pedagogic Spellchecker (PSC), developed specifically for L2 learners. In al...

by Miguel Blazquez-Carretero, Robert Woore
in Volume 25 Number 2, June 2021

Oral computer-mediated interaction between l2 learners: it’s about time!
...designs. However, these studies’ results are difficult to bring into our present discussion because their goals and research designs were entirely different from the present study’s design. Jepson (...

by Iñigo Yanguas
in Volume 14 Number 3, October 2010

Quantity and diversity of informal digital learning of English
...instructional design. Literature Review Informal Digital Learning of English With the advancement of digital technologies and their potential for out-of-class L2 learning, an increasing number of ...

by Ju Seong Lee
in Volume 23 Number 1, February 2019 Special Issue: CALL in the Digital Wilds

Tablets for informal language learning: Student usage and attitudes
...instructional methods and learning strategies with today’s students (Abdous, Camarena, & Facer, 2009), with mobile learning (m-learning) emerging as the next generation of e-learning (Sharples, 2009)....

by Xiao-Bin Chen
in Volume 17 Number 1, February 2013 Special Issue on Less Commonly Taught Languages - Language Learning & Technology

Corpus literacy development: Three teachers' stories
...design have some limitations. In particular, teachers were not provided pedagogical resources for designing corpus-based activities, such as design principles as suggested in previous research (e.g.,...

by Cathryn Bennett
in Volume 29 Number 1, 2025

Virtual world-supported contextualized multimodal EFL learning at a library
...designers sometimes use exaggeration to highlight a certain element. As designing and answering interactive questions required more thinking and planning, there was not much difference in the total ...

by Siao-Cing Guo, Yu-Ju Lan
in Volume 27 Number 2, February 2023 Special Issue: Semiotics in CALL

Announcements: News from Sponsoring organizations
...instructional design, conference planning, technical assistance, program evaluation, and policy analysis. Publications include books on language education, online databases of language programs and as...

in Volume 05 Number 2, May 2001 Special Issue Computer-Assisted Language Testing

Genre-based AWE system for engineering graduate writing: Development and evaluation
...designate the intended moves: Move 1 (Introduction) in green, Move 2 (Method) in blue, Move 3 (Results) in pink, and Move 4 (Discussion/Conclusions) in yellow. Once the intended move is designated b...

by Hui-Hsien Feng, Evgeny Chukharev-Hudilainen
in Volume 26 Number 2, June 2022 Special Issue: Automated Writing Evaluation

A conversation with Lara Lomicka and Liudmila Klimanova
...instructional design (and we have a wonderful article in the special issue that talks specifically about the design of instructional materials with the focus on semiotics). It is interesting to look a...

in Language Learning & Technology Media