- Fostering Learner Autonomy in English for Science: A Collaborative Digital Video Project in a Technological Learning Environment
-
...designing technological learning environments in formal language learning settings, there is much to be
gained by emulating the design of globalized online spaces.
Language Learning & Technology 70 ...
by Christoph A. Hafner, Lindsay Miller
in Volume 15 Number 3, October 2011 Special Issue on Learner Autonomy and New Learning Environments
- Web-based collaborative writing in L2 contexts: Methodological insights from text mining
-
...design of instructional tasks and strategies to
accommodate L2 writers with diverse capacities and backgrounds.
Example 3: Stimulated Recall on the Collaborative Writing Processes
Document visualiz...
by Soobin Yim, Mark Warschauer
in Volume 21 Number 1, February 2017 Special Issue on Methodological Innovation in CALL Research
- “A better me”: Using acoustically modified learner voices as models
-
...design issues discussed above, a crucial issue is choosing what type of feedback should be
offered. Since many studies show that auditory-visual perceptual training is more effective than auditory-
o...
by Alice J. Henderson, Radek Skarnitzl
in Volume 26 Number 1, 2022
- Augmented reality and language learning: From annotated vocabulary to place-based mobile games
-
...designed, it also offers
engagement and entertainment along the way. One of the better-known examples of a location-based
mobile game for language learning is Mentira, designed to teach Spanish prag...
by Robert Godwin-Jones
in Volume 20 Number 3, October 2016
- Web-Based Language Testing
-
...design.
Of course, just because it is easy to write WBTs does not mean that it is easy to write good WBTs. retty
pictures and animated images do not define test quality, and any test design and implem...
by Carsten Roever
in Volume 05 Number 2, May 2001 Special Issue Computer-Assisted Language Testing
- Global reach and local practice: The promise of MOOCs
-
...designed as an alternative to the pedagogical model of US xMOOCs, as it places more emphasis on
social constructivist learning. In contrast to the typical MOOC structure, content in FutureLearn is
c...
by Robert Godwin-Jones
in Volume 18 Number 3, October 2014
- Review of Three Sofware Programs designed to identify lexical bundle
-
Language Learning & Technology
http://llt.msu.edu/vol10num1/review3/
January, 2006, Volume 10, Number 1
pp. 30-37
Copyright © 2006, ISSN 1094-3501 30
REVIEW OF THREE SOFTWARE PROGRAMS
DESIGNED...
by Omer Ari
in Volume 10 Number 1, January 2006
- The use of computer technology in experimental studies of second language acquisition: A survey of some techniques and some ongoing studies
-
...design tool (selection of icons of experimental functions, which are dropped on time
lines); they do not assume prior computer programming experience.
Survey of Learner Tasks and Computer-Aided Pr...
by Jan H. Hulstijn
in Volume 03 Number 2, January 2000 Special Issue The Role of Computer Technology in Second Language Acquisition Research
- Mastery-based language learning outside class: Learning support in flipped classrooms
-
NON-EXCLUSIVE DISTRIBUTION LICENSE
By signing and submitting this license, you (the author(s) or copyright
owner) grants to University of Hawaii at Manoa (UHM) the non-exclusive right to reproduce,
t...
by Yuping Wang, Grace Yue Qi
in Volume 22 Number 2, June 2018 Special Issue on Qualitative Research in CALL
- Review of Electronic Literacies: Language Culture and Power in Online Education
-
...design of the study described and the
conclusions drawn from it. Warschauer's research design included students representing diverse
Reviewed by Loretta F. Kasper Electronic Literacies…
Language Le...
by Loretta F. Kasper
in Volume 03 Number 1, July 1999