- How competitive, cooperative, and collaborative gamification impacts student learning and engagement
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...lingo literature from public release of 2012 to
early 2020. Computer Assisted Language Learning. Advance online publication.
https://doi.org/10.1080/09588221.2021.1933540
Simões, J., Redondo, R. D....
by Shen Qiao, Susanna Siu-sze Yeung, Xiaoai Shen, Jac Ka Lok Leung, Davy Tsz Kit Ng, Samual Kai Wah Chu
in Volume 28 Number 1, 2024
- Twenty-five years of digital literacies in CALL
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...lic inequality (through various types of digital divides). Dealing with these
realities is an important dimension of literacy in the digital age. As Guikema and Williams (2014) point
out,
Digital l...
by Richard Kern
in Volume 25 Number 3, October 2021 Special Issue: 25 Years of Emerging Technology in CALL
- Blog posts and traditional assignments by first- and second-language writers
-
...lity and public displays of knowing in an undergraduate
computer-mediated communication context. Discourse Studies, 13(6), 671–686.
Lin, M. H., Li, J.-J., Hung, P. Y., & Huang, H.-W. (2014). Bloggin...
by Irina Elgort
in Volume 21 Number 2, June 2017
- Visual reinforcement through digital zoom technology in FL pronunciation instruction
-
...line publication.
https://doi.org/10.1080/09588221.2022.2080716
Siqi Wang, Jian Li, and Qian Liang 23
Appendix A. Stimuli for Production Test
Target segment Stimuli
/θ/ zapato cin...
by Siqi Wang, Jian Li, Qian Liang
in Volume 28 Number 1, 2024
- Effects of digital game elements on engagement and vocabulary development
-
...ability, with most loadings exceeding 0.708; (b) acceptable internal consistency
reliability, with Composite Reliability (rhoC) values for most variables above 0.700; (c) high convergent
validity, w...
by Ruofei Zhang, Gary Cheng, Di Zou
in Volume 29 Number 1, 2025
- Children’s interaction and lexical acquisition
in text-based online chat
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...linguistic reflection, and problem solving, which are thought to lead to the consolidation of
existing linguistic knowledge or to the development of new knowledge (Williams, 2012). Cognitive
account...
by Yvette Coyle, Maria José Reverte Prieto
in Volume 21 Number 2, June 2017
- Restructuring multimodal corrective feedback through Augmented Reality (AR)-enabled videoconferencing in L2 pronunciation teaching
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...lications. The scale has been shown to have high validity and reliability (Küçük et al., 2014).
The questions were categorized into items related to instructional approach, learning quality, learning...
by Yiran Wen, Jian Li, Hongkang Xu, Hanwen Hu
in Volume 27 Number 3, October 2023 Special Issue: Extended Reality (XR) in Language Learning
- The application of chatbot as an L2 writing practice tool
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...lic of Korea. He has received his Ph.D. in Applied Linguistics
from Victoria University of Wellington. His expertise and interests are in applied corpus linguistics and AI-
assisted language learning...
by Suh Keong Kwon, Dongkwang Shin, Yongsang Lee
in Volume 27 Number 1, 2023
- Embodied interaction: Learning Chinese characters through body movements
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...libali, M. W., & Klatzky, R. (2003). Teachers’ gestures facilitate students’ learning: a
lesson in symmetry. Contemporary Educational Psychology, 28(2), 187–204.
Vrellis, I., Moutsioulis, A., & Mik...
by Xinhao Xu, Fengfeng Ke
in Volume 24 Number 3, October 2020
- A systematic review of research on AI in language education: Current status and future implications
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...lished before 2013 or after October 2023
Articles must be published in English. Non-English publications were excluded.
The screening process comprised several steps: (a) eliminating duplicated...
by Meina Zhu, Chaoran Wang
in Volume 29 Number 1, 2025