- Second language (L2) gains through digital game-based language learning (DGBLL): A meta-analysis
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...Isbell, D. R., Kim, K. M., Maloney, J., Miller, Z. F., & Rawal, H. (2019).
Mobile-assisted language learning: A Duolingo case study. ReCALL, 31(3), 293–311.
https://doi.org/10.1017/S0958344019000065...
by Daniel H. Dixon, Tülay Dixon, Eric Jordan
in Volume 26 Number 1, 2022
- Promoting grammatical development through multimodal digital recasts in video-conferencing tasks
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...Isbell, D. R., & Ahn, J. (2019). How captions help people learn languages: A
working-memory, eye-tracking study. Language Learning & Technology, 23(2), 84–104.
http://hdl.handle.net/10125/44684
Go...
by Yeonwoo Jung, Andrea Révész
in Volume 28 Number 1, 2024
- Attention and learning in L2 multimodality: A webcam-based eye-tracking study
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...Isbell, D. R., & Ahn, J. (2019). How captions help people learn languages: A
working-memory, eye-tracking study. Language Learning & Technology, 23(2), 84–104.
https://doi.org/10125/44684
Gelman, ...
by Pengchong Zhang, Shi Zhang
in Volume 29 Number 1, 2025
- Technology integration for less commonly taught languages: AI and pedagogical translanguaging
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...Isbell, D. R., Kim, K. M., Maloney, J., Miller, Z. F., & Rawal, H. (2019).
Mobile-assisted language learning: A Duolingo case study. ReCALL, 31(3), 293–311.
https://doi.org/10.1017/s0958344019000065...
by Robert Godwin-Jones
in Volume 29 Number 2, February 2025 Special Issue: Indigenous Languages and Less Commonly Taught Languages (LCTLs) with Technology