- Corrective feedback in computer-mediated collaborative writing and revision contributions
-
...analysis of the acquisition of English. Korama.
Kang, E., & Han, Z. (2015). The efficacy of written corrective feedback in improving L2 written
accuracy: A meta‐analysis. The Modern Language Journal...
by Taichi Yamashita
in Volume 25 Number 2, June 2021
- Improving argumentative writing: Effects of a blended learning approach and gamification
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...meta-analysis of writing instruction for adolescent students. Journal of
Educational Psychology, 99(3), 445–476.
Greenlaw, S. A., & DeLoach, S. B. (2003). Teaching critical thinking with electronic ...
by Yau Wai Lam, Khe Foon Hew, Kin Fung Chiu
in Volume 22 Number 1, February 2018
- Enhancing college students’ listening performance and self-efficacy using mobile annotated vlogs
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...Analysis
An analysis of covariance (ANCOVA) was used to examine the effects of annotated vlog learning on
listening, vocabulary, and self-efficacy, with group as the independent variable, post-test...
by Hui-Tzu Hsu
in Volume 30 Number 1, 2026
- Multimodal effects of processing and learning contextualized L2 vocabulary
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...meta-analysis; however, a medium
(r = .34) overall effect of repetition was revealed. The remarkable range of findings indicates underlying
challenges with methodology, learning conditions, and mea...
by Jonathon Malone
in Volume 29 Number 3, October 2025 Special Issue: Multimodality in CALL
- Emerging spaces for language learning: AI bots, ambient intelligence, and the metaverse
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...metaverse (Hwang & Chien, 2022). The term, introduced in Neal
Stephenson's Snow Crash (1992), has been in the news following Facebook's rebranding as “Meta” in 2022.
The concept of a metaverse is a ...
by Robert Godwin-Jones
in Volume 27 Number 2, February 2023 Special Issue: Semiotics in CALL
- Commercial-off-the-shelf games in the digital wild and L2 learner vocabulary
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...meta-analysis of the relative effectiveness of digital game-
Pia Sundqvist 89
based learning types that revealed that meaningful and engaging games yielded a large effect size, whereas
drill and p...
by Pia Sundqvist
in Volume 23 Number 1, February 2019 Special Issue: CALL in the Digital Wilds
- Discovering collocations via data-driven learning in L2 writing
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...meta-analysis. Language Learning,
67(2), 348–393.
Boulton, A., & Pérez-Paredes, P. (2014). ReCALL special issue: Researching uses of corpora for
language teaching and learning Editorial Researchin...
by Yi-ju Ariel Wu
in Volume 25 Number 2, June 2021
- The effectiveness of computerized listening dynamic assessment: Attribute-based mediation model
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...analysis (Teo, 2012), difficulty analysis (Yang & Qian, 2020), or
contextual cues (Ebadi et al., 2018). Their mediation moves were also primarily strategies distilled as a
result of teacher-learner ...
by Yaru Meng, Hua Fu, Chuang Wang
in Volume 28 Number 1, 2024
- Effects of digital game elements on engagement and vocabulary development
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...nalysis
Qualitative Analyses
Two authors audio-recorded, transcribed, and analysed the interviews using a qualitative thematic
analysis (Mayring, 2014). We initially familiarised ourselves with the...
by Ruofei Zhang, Gary Cheng, Di Zou
in Volume 29 Number 1, 2025
- The effect of two forms of computer-automated metalinguistic corrective feedback
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...metalinguistic CF (e.g., Shintani, Aubrey, &
Donnellan, 2016), computer-automated metalinguistic CF (e.g., Zhao & MacWhinney, 2018), oral
metalinguistic CF (e.g., Rassaei, 2015), and metalinguistic ...
by Jianwu Gao, Shuang Ma
in Volume 23 Number 2, June 2019