Language Learning & Technology
A refereed journal for L2 researchers and educators interested in the role of technology in advancing language learning and teaching. LL&T is and will always be free for authors and readers.
Article Digital-gaming trajectories and second language development
Authors Scholz, Kyle W.; Schulze, Mathias
Volume Volume 21 Number 1, February 2017 Special Issue on Methodological Innovation in CALL Research
Date Issued 2017-02-01
Keywords Game-based Learning and Teaching; Research Methods; Virtual Environments
Publisher University of Hawaii National Foreign Language Resource Center; Michigan State University Center for Language Education and Research
URI/DOI 10125/44597
PDF
21_01_scholzschulze.pdf
Citation Scholz, K. W., & Schulze, M. (2017). Digital-gaming trajectories and second language development. Language Learning & Technology, 21(1), 99–119. https://dx.doi.org/10125/44597
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