LANGUAGE LEARNING & TECHNOLOGY
A refereed journal for L2 researchers and educators interested in the role of technology in advancing language learning and teaching.
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Volume 30 Number 2, Special Issue: Emotional CALL
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Article
Incorporating digital multimodal composing into game-enhanced language learning
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Authors
Li, Ke; Peterson, Mark; Fan, Qin
Volume
Volume 30 Number 2, Special Issue: Emotional CALL
Date Issued
2026-06-01
Keywords
digital game-enhanced language learning; digital multimodal composing; enjoyment; boredom
Publisher
University of Hawaii National Foreign Language Resource Center; Center for Language & Technology
DOI
https://doi.org/10.64152/10125/73686
PDF
30_02_10125-73686.pdf
Citation
Li, K., Peterson, M., & Fan, Q. (2026). Incorporating digital multimodal composing into game-enhanced language learning. Language Learning & Technology, 30(2), 180–199. https://doi.org/10.64152/10125/73686
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