Article
Incorporating digital multimodal composing into game-enhanced language learning

Post
Li, Ke; Peterson, Mark; Fan, Qin
Volume 30 Number 2, Special Issue: Emotional CALL
2026-06-01
digital game-enhanced language learning; digital multimodal composing; enjoyment; boredom
University of Hawaii National Foreign Language Resource Center; Center for Language & Technology
https://doi.org/10.64152/10125/73686
30_02_10125-73686.pdf
Li, K., Peterson, M., & Fan, Q. (2026). Incorporating digital multimodal composing into game-enhanced language learning. Language Learning & Technology, 30(2), 180–199. https://doi.org/10.64152/10125/73686
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