Review of Gamification mindset

Feb. 11, 2022, 10:31 p.m.
Feb. 14, 2022, 11:51 p.m.
Feb. 14, 2022, 11:51 p.m.
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Volume 24 Number 3, October 2020
Ham, Chris D.
2020-10-09T17:53:24Z
2020-10-09T17:53:24Z
2020-10-15
Made available in DSpace on 2020-10-09T17:53:24Z (GMT). No. of bitstreams: 1 24_03_10125-44735.pdf: 166862 bytes, checksum: 4cb591a87777707566f5255da015199f (MD5) Previous issue date: 2020-10
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Ham, C. D. (2020). Review of Gamification mindset. Language Learning & Technology 24(3), 42-44. http://hdl.handle.net/10125/44735
1094-3501
http://hdl.handle.net/10125/44735
3
Language Learning & Technology
University of Hawaii National Foreign Language Resource Center Center for Language & Technology (co-sponsored by Center for Open Educational Resources and Language Learning, University of Texas at Austin)
/item/10125-44735/
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Review of Gamification mindset
Review
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