LANGUAGE LEARNING & TECHNOLOGY
A refereed journal for L2 researchers and educators interested in the role of technology in advancing language learning and teaching.
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Volume 27 Number 1, 2023
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Article
Learning of L2 Japanese through video games
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Author
Shintaku, Kayo
Volume
Volume 27 Number 1, 2023
Date Issued
2023-10-30
Keywords
Multimodality, Digital Literacies, Gaming, Life-long Learning
Publisher
University of Hawaii National Foreign Language Resource Center; Center for Language & Technology
DOI
https://doi.org/10.64152/10125/73540
PDF
27_01_10125-73540.pdf
Citation
Shintaku, K. (2023). Learning of L2 Japanese through video games. Language Learning & Technology, 27(1), 1–17. https://doi.org/10.64152/10125/73540
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