Digital Game-based Language Learning; Meta-analysis; Digital Games; L2 Learning Outcomes
Publisher
University of Hawaii National Foreign Language Resource Center; Center for Language & Technology; (co-sponsored by Center for Open Educational Resources and Language Learning, University of Texas at Austin)
Dixon, D. H., Dixon, T., & Jordan, E. (2022). Second language (L2) gains through digital game-based language learning (DGBLL): A meta-analysis. Language Learning & Technology, 26(1), 1–25. http://hdl.handle.net/10125/73464